Website powered by
Michael Hughes
Michael Hughes
2D/ 3D Artist
Augusta, GA, United States

Summary

All things art.

2D: Graphic design, printed and web, Illustration, desktop publishing, UX/ UI design, motion graphics and animation.

3D: Modeling, texturing, lighting, sculpting, animation, rigging, matchmoving/ camera tracking, visual effects, compositing and video editing.

Bachelors Degree Computer Animation and Visual Effects, Full Sail University 2017.

Skills

MatchmovingCompositingModellingTexturingPBR TexturingUI DesignCharacter AnimationPhoto-manipulationVideo EditingPython ScriptingUX DesignUser Interface Design3D AnimationMotion GraphicsMel Scripting

Software proficiency

SynthEyes
SynthEyes
Maya
Maya
Nuke
Nuke
Houdini
Houdini
Premiere
Premiere
Photoshop
Photoshop
After Effects
After Effects
Illustrator
Illustrator
Dimension
Dimension
Substance 3D Sampler
Substance 3D Sampler
Adobe XD
Adobe XD
Mudbox
Mudbox
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
ZBrush
ZBrush
InDesign
InDesign
InVision
InVision
Sketch
Sketch

Experience

  • Multimedia/ Motion Graphics Instructor at Defense Information School (DINFOS)
    Fort Meade, MD., United States of America
    June 2019 - October 2019

    Provide basic and intermediate digital multimedia instruction to civilian and military personnel.

    Conduct training in the multimedia courses in any of the following areas: digital input/output, color management, archiving and ethics, vector based graphic design, digital image editing, page layout, digital video editing, multimedia techniques, web site design and communications.

    Prepares/personalizes lesson plans based on training programs of instruction and established learning objectives.

    Design and select appropriate instructional materials, handouts, references, and tests for all learning levels of assigned courses.

    Assist with modification of course content as needed and development of future courses as directed.

  • Technical Artist at Cubic Corporation
    Orlando, FL, United States of America
    November 2017 - January 2019

    Create content including, but not limited to, 3D models (organic, hard surface, high and low poly), 2D art, UV’s, particles, shaders, animation, rigging, 3D assets including environments, props, terrain, and textures using 3D packages such as Autodesk Maya, 3DS Max, ZBrush, and Substance Painter/ Designer.

  • Graphics Designer and Camera Operator at U.S. Army
    Fort Bragg, NC, United States of America
    December 2006 - August 2014

    Multimedia illustrators are primarily responsible for operating multimedia-imaging equipment in order to produce visual displays and documents. They produce graphic artwork that is used in Army publications, signs, charts, posters, television and motion picture productions.

    Create illustrations, layouts, map overlays, posters, graphs and charts

    Produce computer-generated graphics

    Draw cartoons for filmstrips and animation for films

    Work with television and film producers to design backdrops and props for film sets

    Introduction to graphics, lettering, drawing and layout techniques

    Illustration and television graphic techniques

    Theory and use of color.